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    Explaining level changes

    Division 3: Kingsdown B v Redwood (Thu 30 Jan 2014)

    Match played between Sian Ellis (home) and Jane Barker (away).
    Match won by Jane Barker. Result: 2-9,1-9,2-9.

    Starting level for Sian Ellis: 178, level confidence: 53%.
    Starting level for Jane Barker: 270, level confidence: 56%.
    Jane Barker to win as she is currently playing 52% better than Sian Ellis.

    Jane Barker won all of the games and 84% of the points.
    This games result would be expected if she was better by around 55% or more.
    This points result would be expected if she was better by around 134% (english scoring).
    These are weighted and combined to calculate that Jane Barker played 134% better than Sian Ellis in this match.

    Assuming that any level changes are shared between both players, for this result it looks like Jane Barker actually played at a level of 335 and Sian Ellis at a level of 143. Without any damping, both players would need to be adjusted by 24% to match this result.

    Allowing for the difference in level between the players, the adjustments have been reduced to 19% and 19% respectively.

    Factoring in the relative levels of confidence which allows players with low confidence in their levels to change more quickly, the adjustment for Jane Barker changes to +18% and Sian Ellis changes to -19%.

    After applying standard match damping, the adjustment for Jane Barker becomes +10.4% and for Sian Ellis becomes -10.9%.

    Apply match/event weighting of 75% for 'Womens Women's Spring 2013/2014' so the adjustment for Jane Barker is +7.8% and for Sian Ellis is -7.9%.

    Increase level confidence due to one more match played. Jane Barker: 75%, Sian Ellis: 73%. Reduce level confidence based on how unexpected the result is. Jane Barker: 60%, Sian Ellis: 59%.

    Final level for Sian Ellis: 165, level confidence: 59%.
    Final level for Jane Barker: 291, level confidence: 60%.

    Notes

    • This calculation is done in two main parts; first work out the adjustment needed to match the results and then apply damping. This means that levels should always be 'about right' but the time taken to get there or the volatility is dependent on the damping.
    • A level also has 'level confidence' which drops if players haven't played for a long time or have had enexpected results. As low confidence levels adjust more quickly than high confidence levels, it allows these players to find their level more quickly without impacting their opponent's level too much.
    • Point scores are used as well as game scores for accuracy - particularly important for 3-0 results - though we can work with game scores only too, albeit with more damping.
    • Mismatched players are allowed for - you don't have to hammer your opponent. See explanation above if this applies to this match.
    • The section on damping is where we still have some options. We have recently made a change to damp league matches more than tournament matches and box matches even more than that. This gives added weight to the more important matches.
    • There are occasional, very small adjustments made to all players to keep the averages constant which are not covered here.
    • You don't get a bonus just for winning - if you want to go up you have to play better than expected against your opponent.
    • We have spent more than 5 years fine tuning the level calculations based on tens of thousands of match results and a great deal of feedback from players, team captains and coaches. It's the most usable and accurate ranking system there is in any sport, let alone squash.
    • For a more complete explanation of how levels are calculated (on which this system is based) see the help file here.
    • If you have thoughts/opinions on the above or any feedback on the way levels are calculated or updated, please contact us. We welcome all feedback, although we are keen squash players ourselves and would pefer to be on-court than in front of a screen so please be patient and please do try to see if your question has already been answered on the help page. We are unable to answer questions about hard anyone played in their match - we only get to see the results - and if your level didn't increase as expected please make sure you've looked at the above explanation before contacting us. If you want to go up the levels, train harder, listen to your coach and win more points. Or just be incredibly talented!