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Login: | Explaining level changesDivision 3: Chew Valley Winter A v Kingsdown Stallions (Wed 25 Nov 2015)Match played between John Thompson (home) and Josh ‘Racing Snake’ Sweet (away).Match won by John Thompson. Result: 9-5,9-0,9-0. Starting level for John Thompson: 1,941, level confidence: 65%. Starting level for Josh ‘Racing Snake’ Sweet: 1,299, level confidence: 57%. John Thompson to win as he is currently playing 49% better than Josh ‘Racing Snake’ Sweet. John Thompson won all of the games and 84% of the points. This games result would be expected if he was better by around 55% or more. This points result would be expected if he was better by around 134% (english scoring). These are weighted and combined to calculate that John Thompson played 134% better than Josh ‘Racing Snake’ Sweet in this match. Assuming that any level changes are shared between both players, for this result it looks like John Thompson actually played at a level of 2,429 and Josh ‘Racing Snake’ Sweet at a level of 1,038. Without any damping, both players would need to be adjusted by 25% to match this result. Allowing for the difference in level between the players, the adjustments have been reduced to 20% and 20% respectively. Factoring in the relative levels of confidence which allows players with low confidence in their levels to change more quickly, the adjustment for John Thompson changes to +18% and Josh ‘Racing Snake’ Sweet changes to -20%. After applying standard match damping, the adjustment for John Thompson becomes +7.8% and for Josh ‘Racing Snake’ Sweet becomes -10.1%. Apply match/event weighting of 75% for 'Mixed Autumn 2015/2016' so the adjustment for John Thompson is +5.8% and for Josh ‘Racing Snake’ Sweet is -7.4%. Apply limits to the amount of change for a single match which are based on player level, level confidence and time since last match so that Josh ‘Racing Snake’ Sweet is limited to -5% level change. In general a player's level won't go up by more than 10% or drop more than 5% if they've played in the last 7 days but those limits are relaxed if their previous match was further back. Increase level confidence due to one more match played. John Thompson: 81%, Josh ‘Racing Snake’ Sweet: 76%. Reduce level confidence based on how unexpected the result is. John Thompson: 65%, Josh ‘Racing Snake’ Sweet: 60%. A final adjustment of -0.2% has been made to both players as part of the automatic calibration that is performed after each match. All players in this pool will have been adjusted equally in order to remain equivalent to other player pools. Final level for John Thompson: 2,051, level confidence: 65%. Final level for Josh ‘Racing Snake’ Sweet: 1,235, level confidence: 60%. Notes
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