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Login: | Explaining level changesDivision 1: Westbury David Lloyd A v Thornbury B (Wed 27 Jan 2016)Match played between Chris Hall (home) and Rob Livingstone (away).Match won by Rob Livingstone. Result: 5-9,5-9,1-9. Starting level for Chris Hall: 3,014, level confidence: 72%. Set manually. Starting level for Rob Livingstone: 2,290, level confidence: 83%. Set manually. Chris Hall to win as he is currently playing 32% better than Rob Livingstone. Rob Livingstone won all of the games and 71% of the points. This games result would be expected if he was better by around 55% or more. This points result would be expected if he was better by around 58% (english scoring). These are weighted and combined to calculate that Rob Livingstone played 57% better than Chris Hall in this match. An upset! Assuming that any level changes are shared between both players, for this result it looks like Rob Livingstone actually played at a level of 3,292 and Chris Hall at a level of 2,097. Without any damping, both players would need to be adjusted by 44% to match this result. Allowing for the difference in level between the players, the adjustments have been reduced to 37% and 37% respectively. Factoring in the relative levels of confidence which allows players with low confidence in their levels to change more quickly, the adjustment for Rob Livingstone changes to +33% and Chris Hall changes to -37%. After applying standard match damping, the adjustment for Rob Livingstone becomes +12.1% and for Chris Hall becomes -12%. Apply match/event weighting of 75% for 'Mixed Spring 2015/2016' so the adjustment for Rob Livingstone is +9.1% and for Chris Hall is -9%. Apply limits to the amount of change for a single match which are based on player level, level confidence and time since last match so that Chris Hall is limited to -5% level change. In general a player's level won't go up by more than 10% or drop more than 5% if they've played in the last 7 days but those limits are relaxed if their previous match was further back. Increase level confidence due to one more match played. Rob Livingstone: 91%, Chris Hall: 85%. Reduce level confidence based on how unexpected the result is. Rob Livingstone: 63%, Chris Hall: 59%. A final adjustment of +0.1% has been made to both players as part of the automatic calibration that is performed after each match. All players in this pool will have been adjusted equally in order to remain equivalent to other player pools. Final level for Chris Hall: 2,882, level confidence: 59%. Final level for Rob Livingstone: 2,495, level confidence: 63%. Notes
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