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Login: | Explaining level changesDivision 5: Kingsdown Stallions v Thornbury D (Wed 03 Feb 2016)Match played between Josh ‘Racing Snake’ Sweet (home) and Ian Johnson (away).Match won by Josh ‘Racing Snake’ Sweet. Result: 9-4,9-4,9-2:5-9,8-10,1-9:4-9,0-9,1-9:7-9,4-9,1-9:3-9,6-9,10-8,7-9. Starting level for Josh ‘Racing Snake’ Sweet: 1,187, level confidence: 69%. Starting level for Ian Johnson: 1,539, level confidence: 77%. Set manually. Ian Johnson to win as he is currently playing 30% better than Josh ‘Racing Snake’ Sweet. Josh ‘Racing Snake’ Sweet won all of the games and 73% of the points. This games result would be expected if he was better by around 55% or more. This points result would be expected if he was better by around 67% (english scoring). These are weighted and combined to calculate that Josh ‘Racing Snake’ Sweet played 67% better than Ian Johnson in this match. An upset! Assuming that any level changes are shared between both players, for this result it looks like Josh ‘Racing Snake’ Sweet actually played at a level of 1,747 and Ian Johnson at a level of 1,046. Without any damping, both players would need to be adjusted by 47% to match this result. Allowing for the difference in level between the players, the adjustments have been reduced to 40% and 40% respectively. Factoring in the relative levels of confidence which allows players with low confidence in their levels to change more quickly, the adjustment for Josh ‘Racing Snake’ Sweet changes to +40% and Ian Johnson changes to -34%. After applying standard match damping, the adjustment for Josh ‘Racing Snake’ Sweet becomes +18.7% and for Ian Johnson becomes -15%. Apply match/event weighting of 75% for 'Mixed Spring 2015/2016' so the adjustment for Josh ‘Racing Snake’ Sweet is +14% and for Ian Johnson is -10.7%. Apply limits to the amount of change for a single match which are based on player level, level confidence and time since last match so that Josh ‘Racing Snake’ Sweet is limited to +10% and Ian Johnson is limited to -5% level change. In general a player's level won't go up by more than 10% or drop more than 5% if they've played in the last 7 days but those limits are relaxed if their previous match was further back. Increase level confidence due to one more match played. Josh ‘Racing Snake’ Sweet: 83%, Ian Johnson: 88%. Reduce level confidence based on how unexpected the result is. Josh ‘Racing Snake’ Sweet: 56%, Ian Johnson: 60%. A final adjustment of -0.1% has been made to both players as part of the automatic calibration that is performed after each match. All players in this pool will have been adjusted equally in order to remain equivalent to other player pools. Final level for Josh ‘Racing Snake’ Sweet: 1,304, level confidence: 56%. Final level for Ian Johnson: 1,464, level confidence: 60%. Notes
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