Rob Young v Meg Lane (Sat 06 Jan 2018)
Match won by Meg Lane. Result: 9-5,7-9,8-10,5-9.
Starting level for
Rob Young:
352, level confidence: 66%.
Starting level for
Meg Lane:
512, level confidence: 55%.
Meg Lane to win as she is currently playing
45% better than Rob Young.
Meg Lane won 75% of the games and 53% of the points.
This
games result would be expected if she was better by around 25%.
This
points result would be expected if she was better by around 6% (english scoring).
These are weighted and combined to calculate that Meg Lane played
19% better than Rob Young in this match.
As Meg Lane has played below her allowed range at 438, her level reduction is 4.9% before damping. On the assumption that Meg Lane would normally have been playing at level 490 (based on typical behaviour), Rob Young played better than expected and therefore gains a pre-damping level increase of 8.3%.
Allowing for the difference in level between the players, the adjustments have been reduced to 4% and 6.9% respectively.
Factoring in the relative levels of confidence which allows players with low confidence in their levels to change more quickly, the adjustment for Meg Lane changes to -4% and Rob Young changes to +5.7%.
After applying standard match damping, the adjustment for Meg Lane becomes -3.6% and for Rob Young becomes +4.3%.
Apply match/event weighting of 50% for 'Weston Club Boxes' so the adjustment for Meg Lane is -1.7% and for Rob Young is +2.2%.
Increase level confidence due to one more match played. Meg Lane: 74%, Rob Young: 81%. Reduce level confidence based on how unexpected the result is. Meg Lane: 67%, Rob Young: 74%.
A final adjustment of -0.6% has been made to both players as part of the automatic calibration that is performed after each match. All players in this pool will have been adjusted equally in order to remain equivalent to other player pools.
Final level for Rob Young:
357, level confidence: 74%.
Final level for Meg Lane:
501, level confidence: 67%.
Notes
- This calculation is done in two main parts; first work out the adjustment needed to match the results
and then apply damping. This means that levels should always be 'about right' but the time taken
to get there or the volatility is dependent on the damping.
- A level also has 'level confidence' which drops if players haven't played for a long time or have had
enexpected results. As low confidence levels adjust more quickly than high confidence levels, it allows
these players to find their level more quickly without impacting their opponent's level too much.
- Point scores are used as well as game scores for accuracy - particularly important for 3-0 results -
though we can work with game scores only too, albeit with more damping.
- Mismatched players are allowed for - you don't have to hammer your opponent. See explanation above
if this applies to this match.
- The section on damping is where we still have some options. We have recently made a change to damp
league matches more than tournament matches and box matches even more than that. This gives added
weight to the more important matches.
- There are occasional, very small adjustments made to all players to keep the averages constant which
are not covered here.
- You don't get a bonus just for winning - if you want to go up you have to play better
than expected against your opponent.
- We have spent more than 5 years fine tuning the level calculations based on tens of thousands of match results
and a great deal of feedback from players, team captains and coaches. It's the most usable and accurate
ranking system there is in any sport, let alone squash.
- For a more complete explanation of how levels are calculated (on which this system is based) see the help file
here.
- If you have thoughts/opinions on the above or any feedback on the way levels are calculated or updated,
please contact us.
We welcome all feedback, although we are keen squash players ourselves and would pefer to be on-court than
in front of a screen so please be patient and please do try to see if your question has already been
answered on the help page. We are unable to
answer questions about hard anyone played in their match - we only get to see the results - and if your
level didn't increase as expected please make sure you've looked at the above explanation before
contacting us. If you want to go up the levels, train harder, listen to your coach and win more points.
Or just be incredibly talented!