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Login: | Explaining level changesPremier C: David Lloyd A v Redland Capybaras (Wed 10 Apr 2024)Match played between Joel Payne (home) and Giles Sharley (away).Match won by Joel Payne. Result: 11-5,11-0,11-7. Starting level for Joel Payne: 5,278, level confidence: 73%. Set manually. Starting level for Giles Sharley: 3,421, level confidence: 64%. Joel Payne to win as he is currently playing 54% better than Giles Sharley. Joel Payne won all of the games and 73% of the points. This games result would be expected if he was better by around 55% or more. This points result would be expected if he was better by around 175% (PAR scoring). These are weighted and combined to calculate that Joel Payne played 175% better than Giles Sharley in this match. Assuming that any level changes are shared between both players, for this result it looks like Joel Payne actually played at a level of 7,047 and Giles Sharley at a level of 2,562. Without any damping, both players would need to be adjusted by 34% to match this result. Allowing for the difference in level between the players, the adjustments have been reduced to 26% and 26% respectively. Factoring in the relative levels of confidence which allows players with low confidence in their levels to change more quickly, the adjustment for Joel Payne changes to +23% and Giles Sharley changes to -26%. After applying standard match damping, the adjustment for Joel Payne becomes +7.1% and for Giles Sharley becomes -9%. Given Joel Payne's level and the type of match played, an additional damping of 1.2% has been applied to his level change. Apply match/event weighting of 75% for 'Mixed Spring 2023/2024' so the adjustment for Joel Payne is +5.2% and for Giles Sharley is -6.6%. Apply limits to the amount of change for a single match which are based on player level, level confidence and time since last match so that Giles Sharley is limited to -5.8% level change. In general a player's level won't go up by more than 10% or drop more than 5% if they've played in the last 7 days but those limits are relaxed if their previous match was further back. Increase level confidence due to one more match played. Joel Payne: 85%, Giles Sharley: 80%. Reduce level confidence based on how unexpected the result is. Joel Payne: 64%, Giles Sharley: 60%. A final adjustment of -1.1% has been made to both players as part of the automatic calibration that is performed after each match. All players in this pool will have been adjusted equally in order to remain equivalent to other player pools. Final level for Joel Payne: 5,439, level confidence: 64%. Final level for Giles Sharley: 3,228, level confidence: 60%. Notes
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