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Login: | Explaining level changesDivision 2B: Kingsdown v Cheddar Valley A (Wed 29 Feb 2012)Match played between Rob Jeeves (home) and Chris Lukins (away).Match won by Rob Jeeves. Result: 9-6,6-9,0-9,9-3,9-2. Starting level for Rob Jeeves: 816, level confidence: 75%. Set manually. Starting level for Chris Lukins: 1,076, level confidence: 64%. Chris Lukins to win as he is currently playing 32% better than Rob Jeeves. Rob Jeeves won 60% of the games and 53% of the points. This games result would be expected if he was better by around 10%. This points result would be expected if he was better by around 6% (english scoring). These are weighted and combined to calculate that Rob Jeeves played 9% better than Chris Lukins in this match. Assuming that any level changes are shared between both players, for this result it looks like Rob Jeeves actually played at a level of 978 and Chris Lukins at a level of 898. Without any damping, both players would need to be adjusted by 20% to match this result. Allowing for the difference in level between the players, the adjustments have been reduced to 17% and 17% respectively. Factoring in the relative levels of confidence which allows players with low confidence in their levels to change more quickly, the adjustment for Rob Jeeves changes to +15% and Chris Lukins changes to -17%. After applying standard match damping, the adjustment for Rob Jeeves becomes +8.7% and for Chris Lukins becomes -9.6%. Apply match/event weighting of 75% for 'Mixed Spring 2012' so the adjustment for Rob Jeeves is +6.5% and for Chris Lukins is -7%. Apply limits to the amount of change for a single match which are based on player level, level confidence and time since last match so that Chris Lukins is limited to -5% level change. In general a player's level won't go up by more than 10% or drop more than 5% if they've played in the last 7 days but those limits are relaxed if their previous match was further back. Increase level confidence due to one more match played. Rob Jeeves: 87%, Chris Lukins: 80%. Reduce level confidence based on how unexpected the result is. Rob Jeeves: 72%, Chris Lukins: 67%. A final adjustment of -0.2% has been made to both players as part of the automatic calibration that is performed after each match. All players in this pool will have been adjusted equally in order to remain equivalent to other player pools. Final level for Rob Jeeves: 868, level confidence: 72%. Final level for Chris Lukins: 1,023, level confidence: 67%. Notes
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