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Login: | Explaining level changesDivision 2B: Kingsdown v Redland Summer C (Wed 10 Jul 2013)Match played between Pip Johnson (home) and Shaun Goodman (away).Match won by Pip Johnson. Result: 15-13,15-9,15-6:8-15,5-15,11-15:6-15,15-8,11-15,15-12,7-15:17-14,15-12,15-8. Starting level for Pip Johnson: 1,806, level confidence: 60%. Starting level for Shaun Goodman: 2,441, level confidence: 72%. Set manually. Shaun Goodman to win as he is currently playing 35% better than Pip Johnson. Pip Johnson won all of the games and 62% of the points. This games result would be expected if he was better by around 55% or more. This points result would be expected if he was better by around 61% (PAR scoring). These are weighted and combined to calculate that Pip Johnson played 61% better than Shaun Goodman in this match. An upset! Assuming that any level changes are shared between both players, for this result it looks like Pip Johnson actually played at a level of 2,662 and Shaun Goodman at a level of 1,656. Without any damping, both players would need to be adjusted by 47% to match this result. Allowing for the difference in level between the players, the adjustments have been reduced to 40% and 40% respectively. Factoring in the relative levels of confidence which allows players with low confidence in their levels to change more quickly, the adjustment for Pip Johnson changes to +40% and Shaun Goodman changes to -31%. After applying standard match damping, the adjustment for Pip Johnson becomes +15.5% and for Shaun Goodman becomes -11%. Apply match/event weighting of 65% for 'Mixed Summer 2013' so the adjustment for Pip Johnson is +10.1% and for Shaun Goodman is -7.2%. Apply limits to the amount of change for a single match which are based on player level, level confidence and time since last match so that Shaun Goodman is limited to -5% level change. In general a player's level won't go up by more than 10% or drop more than 5% if they've played in the last 7 days but those limits are relaxed if their previous match was further back. Increase level confidence due to one more match played. Pip Johnson: 77%, Shaun Goodman: 85%. Reduce level confidence based on how unexpected the result is. Pip Johnson: 53%, Shaun Goodman: 57%. A final adjustment of -0.2% has been made to both players as part of the automatic calibration that is performed after each match. All players in this pool will have been adjusted equally in order to remain equivalent to other player pools. Final level for Pip Johnson: 1,982, level confidence: 53%. Final level for Shaun Goodman: 2,321, level confidence: 57%. Notes
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